Mage/Companions

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Restrictions

  1. Familiars are not available as PCs, creation rules are listed below for Mages who need to create sheets for their Familiar NPCs.

Rules

  1. Companions may spend Starting XP to purchase Special Advantages (see Experience). Spending XP on Special Advantages beyond Starting XP may be allowed, but only under heavy scrutiny. Consult Mage Staff before putting in your requests.
  2. Companions may buy Willpower for 1 Freebie per dot, rather than 2.

Character Generation

Traits

Trait Points
Attributes 6/4/3
Skills 11/7/4
Backgrounds 5
Willpower 3
Essence Willpower x 3 (Familiars Only)
Freebies 21 (25 for Familiars)

Freebies

Trait Cost
Attribute 5 per dot
Ability 2 per dot
Background 1 per dot
Willpower 1 per dot
Essence 1 per dot
Charms 1 per essence cost / 5
Special Advantage 1 per trait value
Merit cost as per Merit
Flaw bonus as per Flaw (max of 7 freebies gained from flaws)

Notes

  1. Familiars must have the Thaumivore Flaw (which counts toward their 7 freebies from flaws)
  2. Bygones must have the Thaumivore and Unbelief Flaws (which count toward their 7 freebies from flaws)

Experience

Trait Cost
Attribute current rating x 4
New Ability 3
Ability current rating x 2
New Background 3
Background current rating x 3
Willpower current rating x 1
New Merit 3 X Merit Value (Chargen only)
Essence current rating x 2
Charm 1 per Essence cost / 5
Special Advantage 3 X Trait Value (Chargen Only)