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Revision as of 00:19, 9 March 2025

History of Houston’s Gaian Community

Old Days – The First Shifters in Houston

  • The history of the Garou Nation in Houston is deeply intertwined with ancient supernatural forces and the struggles of marginalized communities.
  • The first Garou to arrive in the region were the Uktena, Shadow Lords, Red Talons, and Bone Gnawers, alongside various Fera drawn to the area’s raw spiritual energy and hidden secrets.
  • Pre-Colonization
    • The Uktena, with their profound connection to mystical energies, established hidden sanctuaries to safeguard Houston’s leylines and spiritual forces.
    • The Shadow Lords saw Houston as a political stronghold, using their influence to manipulate human leaders and supernatural power structures.
    • The Red Talons waged a relentless war against European settlers, fiercely opposing human expansion.
    • The Bone Gnawers, ever adaptable, began integrating into urban communities, embedding themselves among the working class.

1800s – Growth, Conflict, and the Founding of Juniper Cross

  • 1836 – Texas gains independence from Mexico, intensifying supernatural conflicts over land and influence.
  • 1861-1865 (American Civil War)
    • The war disrupts the region’s spiritual balance, forcing Garou and Fera into difficult choices, some defend the land, others retreat into secrecy.
    • Bone Gnawers and Some Fera become informants, spies, and smugglers, ensuring Kinfolk and supernatural refugees survive the war.
  • Late 1800s – Industrial Expansion and Supernatural Resistance
    • Houston’s rapid industrialization threatens natural forces, causing supernatural factions to take action.
    • Bone Gnawers align with labor movements, protecting Kinfolk and marginalized workers from exploitation.
    • Uktena and Red Talons attempt to resist urbanization, but their influence wanes as industry takes hold.
    • Pumonca and Qualmi act as saboteurs and misinformation agents to slow land development.
      • The Pumonca disrupt railroad expansion and industrial projects that threaten the region’s natural balance.
      • The Qualmi spread confusion and false claims, diverting developers away from key supernatural sites.
  • Late 1800s - Early 1900s – The Founding of Juniper Cross
    • Juniper Cross is founded as a working-class Black and Latino neighborhood, built by those excluded from wealthier Houston areas.
    • Many residents are Kinfolk, drawn by both affordability and a mysterious unseen force—possibly the remnants of a lost Caern.
    • Various Fera, including Bastet, Corax, and Ratkin, take interest in Juniper Cross, ensuring it remains a neutral haven from greater supernatural politics.

1900s – The Rise of Activism and Supernatural Tensions

  • 1919Juniper Cross Community School is built, marking the neighborhood’s commitment to education and self-sufficiency.
    • The Grand Library becomes a spiritual focal point, holding traces of an ancient power beneath its foundation.
  • 1920s - The Fight Against Oppression
    • The community fights against segregation and economic oppression, supported by mutual aid, supernatural allies, and growing activism.
  • 1940s (WWII Era) – Garou Alliances and the War’s Impact
    • The war exacerbates Garou factional tensions, leading to a split in supernatural alliances.
    • The Shadow Lords, Uktena, and Bone Gnawers align against the rising fascist ideologies of the Axis Powers, seeing them as a threat to balance and justice.
    • The Get of Fenris, Fianna, and Silver Fangs take a different approach, viewing the war as an opportunity to assert dominance.
    • Despite their efforts, the Shadow Lords’ coalition loses influence, marking a shift in Houston’s supernatural power dynamics.
  • Mid-1940s – The Felling of the Juniper Tree
    • The Juniper Tree in the school courtyard is mysteriously cut down overnight, widely seen as a warning against activism which had seen a surge with the return of Black, Latino, and Native American Soldiers from the war.
    • The community responds by repurposing the wood into the massive round Juniper Table, placed in the Grand Library, cementing it as a symbol of resilience and the future Heart of the Caern.
  • 1950s-1970s – The Civil Rights & Chicano Movements
    • Chicano activism flourishes, with supernatural factions supporting the movement.
    • Bone Gnawers, Uktena, and Bastet align with Chicano activists, assisting in urban organizing, cultural revitalization, and land rights battles.
  • 1971 – Isadora "Izzy" Reyes, a Bagheera, is killed while leading an assault on a Pentex operation.
    • A militant activist and supernatural protector, Izzy targeted Pentex’s growing influence in Houston.
    • Her death galvanizes the push for supernatural resistance against corporate encroachment.
    • Her wife, Harriet 'Hattie' Wendell, a Bagheera kin, never marries again.

Late 1900s – The Rise and Fall of the Sept of the Resonant Fury

  • 1980s
    • The Silver Fangs establish the Sept of the Resonant Fury, marking a new era of supernatural dominance.
    • Surrounding neighborhoods begin to gentrify, but Juniper Cross remains a stronghold, holding out from the increasing influence of would be corporate investors.
    • The Wendigo return to Texas, bringing snowfall as a spiritual manifestation of their presence.
  • 1994The Sept of the Resonant Fury collapses completely, leaving the Forest Caern as Houston’s last major supernatural stronghold.
  • 1994 – Xochiquetzal leads the Reclamation of the Forest Caern
    • The Forest Caern, lost to the Wyrm, becomes the focus of a massive supernatural battle.
    • Xochiquetzal, South American veteran of the Amazon Wars, orchestrates an assault to reclaim the Caern.
    • The battle is hard-fought, but the Garou and their allies are victorious, reinstating the Caern’s natural balance and creating an unusual alliance that ultimately leads to Xochiquetzal defying the elders, tradition and cultural expectations of the Garou by creating a mixed Sept, open to Garoou and Fera alike in honor of the allies they fought side by side with.
  • 1995 (Current Year) – The Forest Caern Crisis Deepens
    • The corrupted spirit of the Sam Houston Forest, an Elk spirit, threatens to consume the Caern, leading to factional tensions.
    • Mages intervene to cleanse the corrupted spirit, but their methods destroy the Elk spirit, further dividing supernatural forces.
    • A Pentex-backed lumber company begins clearing the weakened forest, escalating the crisis.
    • In a final act of sacrifice, an allied moon spirit named "Moon Moon" offers herself to stabilize the Caern.

Sept Life

**Sept Organizational Chart**
Role Reports To Description Current Holder
Sept Alpha Gaia Highest-ranking Garou in the sept, has ultimate authority. Lunafreya
Battle Master Sept Alpha Leads battles and war parties. Namkhai
Master of the Rite Sept Alpha Oversees all rites and spiritual matters. (Name Here)
Warder Sept Alpha Manages sept security and leads guardians. (Name Here)
Keeper of the Land Sept Alpha Maintains the caern's physical and spiritual well-being. (Name Here)
Caller of the Wyld Sept Alpha Summons spirits and sets mood for moots. (Name Here)
Talesinger Sept Alpha Keeper of stories, lore, and songs. (Name Here)
Truthcatcher Sept Alpha Serves as the judge and enforces the Litany. (Name Here)
Den Mother/Father Sept Alpha Watches over and trains cubs. (Name Here)
Ritemaster Master of the Rite Assists with rituals and Umbral travel. (Name Here)
Guardians Warder Warriors who protect the sept. Various Guardians
Kinfolk Liaison Sept Alpha Ensures Kinfolk are supported and protected. (Name Here)
Gatekeeper Sept Alpha Oversees Moon Bridges and inter-sept travel. (Name Here)


  • New Arrivals - ....
  • The Khanate
  • The Septs
  • Leadership

Warg System

The Warg System in Rage Across the Amazon is a structured military hierarchy created by Golgol Fangs-First to organize Garou warriors in the war against Pentex. While it enforces discipline and tactical efficiency, it operates alongside the Sept structure, where the Sept Alpha remains the highest authority in non-military matters.

Structure of the Warg System

Basic War Unit: The Pack (3-5 Garou)

  • Led by a Pack Leader.
  • Types of Packs:
    • War Pack – Standard combat unit.
    • Borzoi Pack – Scouts, named after the Russian wolfhound.
    • Guardian Pack – Defends caerns and key locations.

Warg (~15 Garou)

  • Comprised of three Packs.
  • Commanded by a Battlemaster.
  • Primary tactical unit, executing frontline orders.

Moon (~41 Garou)

  • Comprised of three Wargs.
  • Commanded by a War Leader.
  • Mid-sized war force responsible for broader strategic objectives.

Ward (~90 Garou)

  • Comprised of two Moons and a Caern.
  • Led by a War Chieftain.
  • The largest war force, capable of major assaults and territory defense.

Character Creation

Character Creation Rules

  • Garou Tribes: All except Croatan & White Howler
  • Ananasi: Tenere, Kumoti
  • Bastet: All but Bubasti
  • Other Fera: Corax, Gurahl, Kitsune, Mokole, Nuwisha, Ratkin, Rokea
  • Kinfolk: Must be Homid
  • Minimum Age: 18+
  • Restricted: No Hengeyokai allowed

Base XP

  • 18-20: 0 XP
  • 21-25: 25 XP
  • 26-30: 50 XP
  • 31+: 100 XP

Incentive XP

  • Bone Gnawers, Glass Walkers, Uktena
  • Older Kinfolk of all types
  • Members of the Juniper Cross Community
  • LIMITED: Rokea (approved on a case-by-case basis, must be able to function on land and in groups).


  • Please Note, Incentive XP is added post approval, with the expectation anything that deviates from the presented character concept will be discussed first. Players are able to use the +help +xpspend system to self spend for many purchases at this stage.
[+/-] Ajaba Character Creation
[+/-] Ananasi Character Creation
[+/-] Bastet Character Creation
[+/-] Corax Character Creation
[+/-] Garou Character Creation


Plots

Active Plots

Plot Page Synopsis
Werewolf/A Thousand Cuts

The Sam Houston National Forest is in a bad way. The spirit of the forest, a mighty Elk Spirit, became corrupted, and during the efforts to cleanse the once might spirit, it was instead destroyed. Leaving us with a seed, and a dying forest.

Unfortunately a dying forest means, logging and the H.T. Mills & Co. have begun marking the forest trees for culling.

Werewolf/Munchies Treasure Hunt

Moon Moon finds mysterious tunnels, and a secret stash of forgotten treasure. There's a mystery afoot, told in the pieces of treasure, who will solve the secrets of Munchie's Treasure Hunt?

Werewolf/The Juniper Cross Community

The Juniper Cross Community School was Founded in the 1920's, originally built by Black educators and community leaders determined to create a safe and empowering place for learning amidst segregation. Named after the resilient juniper tree, the school became more than an academic institution—it was a hub for activism, church meetings, and civil rights gatherings. Over the years, it weathered systemic neglect, while remaining a sanctuary diverse and underserved students to gain an education, befor ultimately closing in the late 1980s, it was partially shuttered, with many wings boarded up. However, the heart of the school remained, figuratively, alive through a host of community programs, such as providing free tutoring, meals on wheels to seniors, free breakfast and after school programs.

But there is a power here, fed through the Juniper Cross community that surrounds the school. The community that built the school with their own hands. The community that filled the school with educators. The community that nurtured their children's education and dreamms in that school.

The Juniper Community has fought a great many battles against much larger enemies, the loss of the school is a mighty blow, but don't count them out yet. For they have many allies both seen and unseen.

  • ST NOTE: Juniper Cross Community is a fictional community we have created for our game, but they represent underserved communities across the world that deal with the same very real issues. As such I want to make sure we are respectful of the material we will be using to tell this story of community and resilience. The rules are simple: We do not cause significant harm to the mortals of this community without an ST on board with the idea.
Werewolf/The Lost Ones

Plot Summary: Coming Soon! Similar to picking up your TV remote and flicking channels, you land upon a Crime Investigation documentary. It's nitty and gritty, and you may need to look away. But it does have those supernatural elements involved that so many love in delving deep into CREEPY PASTA Memes! If you love those, this story is for you. Investigation elements will be mad gore, but if that's not for you, then that's okay! There's plenty of Creepy Pasta for everyone. Get your claws sharpened, your boomsticks lock and loaded, and your horror screams practiced. This will be one wild ride!

Plot Level: Risk 2. The Wyrm gets creepy.

Previous Plot Pages There are no past plot pages

Moot Logs

Page Synopsis
2025-01-19 Shifter Moot A Shifter Moot to discuss the state of the spiritually struggling Forest, The state of the Hive in the City, and the search for a City Caern, introducing the spiritually charged (and closed) Juniper Cross Commmunity School. (1/19/1995)
2025-02-10 Grand Moot A Shifter Moot, opened by Mourning for Moon Moon's sacrifice. Further discussions: The state of the Forest, Foundation of the Khanate (2/10/1995)